using System;
using System.Collections.Generic;
using System.Text;

namespace NobleTech.Products.CreatureKingdom
{
    [AttributeUsage(AttributeTargets.Class, AllowMultiple=false, Inherited=false)]
    public class OrganismAttribute : Attribute
    {
        private Type renderer;
        public Type Renderer { get { return renderer; } }

        public OrganismAttribute(Type renderer)
        {
            this.renderer = renderer;
        }
    }

    [AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
    public class OrganismBrushAttribute : Attribute
    {
        private Type renderer;
        public Type Renderer { get { return renderer; } }

        public OrganismBrushAttribute(Type renderer)
        {
            this.renderer = renderer;
        }
    }

}
